Software Review: MS Baseball 2001

Software Review of Microsoft's Baseball 2001

By J.A. Hitchcock

Have you ever wanted to own your very own baseball team? And I'm not talking bush league here, I'm talking Major League! Now you can. I'm not kidding. Okay, it's a virtual ownership, but it's a kick and you can thank Microsoft for it.

Baseball 2001 not only allows you to own, run and manage one of 30 Major League teams, but also allows you to conduct a game on your computer screen, complete with screaming fans, vendors selling hot dogs and beer and very realistic players. Although no computer company has really got humans down pat, Baseball 2001 gets pretty darned close. From small movements, like a pitcher scratching his nose to the ball flying over the fence for a home run, you can almost smell the popcorn.

You can even download a trial version to try it out first - I highly recommend this, although I think you'll end up buying the retail version anyway.

Included are four new stadiums: Enron Field (Houston Astros), Pacific Bell Park (San Francisco Giants), Mller Park (Milwaukee Brewers) and Comerica Park (Detroit Tigers). Some other very cool features include:

You can simulate the Playoffs, trade, sign and release players (and deal with their temper tantrums), creat new players and edit their attributes, then at the end of the season, decide who stays, who goes, and which free agents to go after for the next season.

The multiple game option is truly cool - either play in single game mode for a quick one, or get some other options:

I really enjoyed playing this and found it to be one of the few sims that doesn't get boring after a while. The choices are almost endless and it's never boring. So take yourself out to the ball game with Microsoft's Baseball 2001!

MINIMUM SYSTEM REQUIREMENTS
166 MHZ Pentium or compatible (I'd recommend at least 266 MHZ)
Windows 95/98
32MB RAM
CD ROM drive
100 MB free hard drive space (minimum install)
Super VGC 16-color monitor
DirectX 7.0 compatible Soundcard
Mouse
Keyboard
Speakers or headphones for audio
DirectX 7.0 API (included)
MS Direct 3D compliant 3D accelerator card and 8MB VRAM highly recommended

Cost: $29.99 retail, available at computer stores everywhere


J.A. Hitchcock is a regular contributor to Compute Me. Visit her web site at jahitchcock.com.

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